Game: Dune RPG – Collab Game 1: The Sleeper Has Awakened
Name: House Obsidian
Type: House Minor
Domains: Kanly Expertise, Espionage Machinery
House Description
On the polluted moon of Aurumos, House Obsidian, a minor house of House Solari under the rule of Lord Mordecai Obsidian, has transformed this once-pristine celestial body into a toxic wasteland. Through relentless industrial activities and disregard for the environment, House Obsidian has tainted the moon’s beauty and left it burdened with the weight of pollution.
Aurumos is engulfed in a perpetual haze of smog, obscuring the skies with a sickly pallor. Once-crystalline rivers now flow with poisoned waters, devoid of their once-teeming aquatic life. The scarred landscape bears witness to towering smokestacks and decaying machinery, reminders of House Obsidian’s insatiable thirst for power and control.
The inhabitants of Aurumos suffer the consequences of their ancestors’ relentless pursuit of industry and expansion. The polluted air inflicts respiratory ailments upon the population, while the barren terrain offers little solace from the scars of industrialization. The moon’s fragile ecosystem teeters on the brink of extinction, a casualty of House Obsidian’s ruthless ambition.
Aurumos stands as a somber testament to the steep price paid for House Obsidian’s dominance. It fuels their deep-seated resentment towards their rivals, House Maestoso. House Obsidian views House Maestoso, located on the neighboring moon of Sonatara, as a formidable competitor.
Their intense rivalry is rooted in House Maestoso’s secondary domain of Political Workers. House Obsidian perceives House Maestoso’s political influence and maneuvering as a direct challenge to their industrial might and their vision for dominance. The competition between the two houses extends beyond the physical realm, encompassing political machinations and power struggles.
This fierce competition fuels House Obsidian’s determination to outshine and overpower House Maestoso at every opportunity. The polluted moon of Aurumos serves as a constant reminder of this ongoing struggle. House Obsidian strives to assert their control and supremacy over their rival, driven by a burning desire to secure their place as the dominant force within the Imperium.
House Roles
Ruler: Lord Mordecai Obsidian
Traits: Calculating and ruthless
Description: Lord Mordecai is a formidable leader who wields power with an iron fist. His strategic mind and unwavering determination make him a force to be reckoned with in the pursuit of House Obsidian’s dominance.
Consort: Lady Seraphina Shadowstrike
Traits: Alluring and deceptive
Description: Lady Seraphina possesses a captivating presence and an uncanny ability to manipulate others. Her mastery of seduction and intrigue serves as a valuable asset in furthering House Obsidian’s agendas.
Advisor: Archibald Nightshade
Traits: Shrewd and conniving
Description: Archibald Nightshade is a cunning strategist with an insatiable thirst for power. His expertise in Kanly and espionage machinery fuels his relentless pursuit of dominance for House Obsidian.
Chief Physician: Dr. Aurelia Voidweaver
Traits: Mysterious and resourceful
Description: Dr. Aurelia possesses extensive knowledge of both medicine and poison. Her ability to heal or harm, depending on House Obsidian’s needs, makes her a valuable asset in their schemes.
Councilor: Lord Dominik Viperheart
Traits: Persuasive and ambitious
Description: Lord Dominik is a master manipulator of political landscapes. He excels at exploiting rivalries and forging alliances that serve House Obsidian’s interests.
Envoy: Lady Morrigan Shadowflame
Traits: Deceptive and charismatic
Description: Lady Morrigan is a skilled infiltrator and persuasive envoy. Her ability to extract secrets and manipulate others aids House Obsidian in gaining an upper hand.
Heir: Lady Lilith Obsidian
Traits: Ruthless and ambitious
Description: Lady Lilith is being groomed to inherit House Obsidian’s mantle. Her unwavering loyalty and insatiable thirst for power drive her determination to secure the future of the house.
Marshal: General Damian Darkthorn
Traits: Disciplined and fierce
Description: General Damian is a master tactician who commands House Obsidian’s military forces. His unwavering loyalty and strategic brilliance make him a formidable force on the battlefield.
Scholar: Professor Severin Ironweaver
Traits: Knowledgeable and enigmatic
Description: Professor Severin possesses expertise in Kanly and the intricate workings of espionage machinery. His meticulous research and technological advancements propel House Obsidian’s dominance.
Spymaster: Lady Morana Nightshade
Traits: Cunning and elusive
Description: Lady Morana is the mastermind behind House Obsidian’s intricate web of spies and informants. Her ability to gather intelligence and manipulate information ensures House Obsidian stays one step ahead of their rivals.
Swordmaster: Master Valerian Shadowblade
Traits: Ferocious and relentless
Description: Master Valerian is a master of the blade. His skills in combat and unwavering loyalty to House Obsidian make him a feared adversary on the battlefield.
Treasurer: Lord Lucius Bloodthorn
Traits: Calculating and resourceful
Description: Lord Lucius oversees House Obsidian’s finances and resources with meticulous precision. His cunning financial strategies and manipulative tactics secure the wealth necessary for House Obsidian’s ambitions.
Warmaster: Lady Selene Obsidianbane
Traits: Tenacious and formidable
Description: Lady Selene leads House Obsidian’s military forces with an iron will. Her unwavering dedication and strategic brilliance make her a fearsome warmaster, driving House Obsidian’s campaigns to conquer their rivals.