Without change something sleeps inside us, and seldom awakens. The sleeper must awaken!
Duke Leto Atreides
The Sleeper Has Awakened
Welcome to “The Sleeper Has Awakened,” a captivating collaborative solo play series set in the expansive Dune universe created by Frank Herbert. Join us as we embark on an immersive storytelling experience, where you, as the reader, follow along with the captivating journey of Lady Alessandra Maestoso, Quintin Rookwood, and the intricate world of House Obsidian.
In this engaging series of posts, we invite you to delve into the rich tapestry of House Obsidian’s ancient rivalries, House Solari’s dominant influence on the planet Aurelia, and the gripping personal quests of Lady Alessandra Maestoso and Quintin Rookwood. Through the power of words, we unfold a narrative that immerses you in their world and allows you to witness the intricate web of alliances, political maneuverings, and hidden agendas.
As you follow the series of posts, you’ll become an avid observer of the unfolding drama, uncovering secrets, deciphering clues, and piecing together the puzzle that drives the story forward. You’ll witness the complexities of House Obsidian, House Solari, and the enthralling characters who inhabit this captivating universe.
“The Sleeper Has Awakened” presents a unique opportunity for you to embark on a collaborative journey, where the storytellers weave a narrative that you, as the reader, can explore and engage with. You’ll follow the adventures of Lady Alessandra Maestoso, Quintin Rookwood, and the enigmatic figures of House Obsidian, all while immersing yourself in the intricate world of Dune.
Uncover the mysteries, unravel the secrets, and join us on this captivating adventure where you become an active participant through your imagination and engagement. As the story unfolds, your observations, interpretations, and speculations will add depth to the experience, making “The Sleeper Has Awakened” an engaging and immersive journey for all involved.
Embrace the power of storytelling and immerse yourself in the collaborative solo play series, where the captivating tale of Lady Alessandra Maestoso, Quintin Rookwood, House Obsidian, and the dominant House Solari unfolds before your eyes. Are you ready to follow along, unravel the enigmas, and witness the dramatic twists and turns of this remarkable narrative?
This summary page references the posts and other pages related to this collaborative solo game with The Old Bard and The Space Cowboy.
- I recommend you review A Readers Guide to Play Sessions on The Old Bard to gain an understanding of the structure of the posts in this series.
- House descriptions can be found by clicking here.
- Important character descriptions can be found by clicking here.
- You can start your journey by clicking right here on the Session 0 for the first entry for this game.
Recent Posts
Well… that was interesting: Dune RPG Collab Game 1 – The Sleeper Has Awakened: Session 1 – Prologue
There is no escape — we pay for the violence of our ancestors. Paul Muad’Dib The Sleeper Has Awakened: Session 1 – Prologue Enhance your reading experience! Click here! https://www.youtube.com/watch?v=XdUB_y-R8nw Enhance your reading experience by playing my song Movement XV (Multiverse) while reading this post! Just click play above, then click the accordion once more…
Well… that was interesting: Dune RPG Collab Game 1 – Session 0.8 – Additional House Creation
We Are House Atreides. There Is No Call We Do Not Answer. There Is No Faith That We Betray. The Emperor Asks Us To Bring Peace To Arrakis. House Atreides Accepts! Duke Leto Atreides Session 0.8 – Additional House Creation In this eighth part for our session 0, I’ll be defining the dominant house (House…
Well… that was interesting: Dune RPG Collab Game 1 – Session 0.7 – Enemy Character Creation
Most civilisation is based on cowardice. It’s so easy to civilize by teaching cowardice. You water down the standards which would lead to bravery. You restrain the will. You regulate the appetites. You fence in the horizons. You make a law for every movement. You deny the existence of chaos. You teach even the children…
Well… that was interesting: Dune RPG Collab Game 1 – Session 0.6 – Character Creation In Play
And that day dawned when Arrakis lay at the hub of the universe with the wheel poised to spin. —From “Arrakis Awakening” By the Princess Irulan Session 0.6 – Character Creation In Play In this sixth part for our session 0, I’ll be creating the second of my two characters using the character Creation In…
Well… that was interesting: Dune RPG Collab Game 1 – Session 0.5 – Planned Character Creation
You have read that Muad’Dib had no playmates his own age on Caladan. The dangers were too great. But Muad’Dib did have wonderful companion-teachers. There was Gurney Halleck, the troubadour-warrior. You will sing some of Gurney’s songs as you read along in this book. There was Thufir Hawat, the old Mentat Master of Assassins, who…
Well… that was interesting: Dune RPG Collab Game 1 – Session 0.4 – Character Creation Overview
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will…
Well… that was interesting: Dune RPG Collab Game 1 – Session 0.3 – Enemy House Creation
What’s mood to do with it? You fight when the necessity arises, no matter the mood. Gurney Halleck Session 0.3 – Enemy House Creation In this third part for our session 0, I’ll be defining the enemy of House Maestoso for my first Collaborative Game of of Dune: Adventures in the Imperium with the Space…
Well… that was interesting: Dune RPG Collab Game 1 – Session 0.2 – House Creation
Just as individuals are born, mature, breed, and die, so do societies and civilizations and governments.
Paul ‘Muad’Dib’ Atreides
Defining House Maestoso
Continue Reading Well… that was interesting: Dune RPG Collab Game 1 – Session 0.2 – House Creation
Well… that was interesting: Dune RPG Collab Game 1 – Session 0.1 – Introduction
A beginning is the time for taking the most delicate care that the balances are correct. This every sister of the Bene Gesserit knows. To begin your study of the life of Muad’Dib, then, take care that you first place him in his time: born in the 57th year of the Padishah Emperor, Shaddam IV.…
Continue Reading Well… that was interesting: Dune RPG Collab Game 1 – Session 0.1 – Introduction