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Customize your character. Learn new spells. Create a rich world full of curious creatures, then fill it with puzzles and creative traps.
With pages full of subclasses, monsters, spells, magic items, and more—the Dungeons & Dragons Rules Expansion Gift Set opens up a multiverse of options and content for both players and Dungeon Masters.
Perfectly complementing the core rulebooks, get three of D&D’s major rules expansion books, including updated versions of the best-selling Xanathar’s Guide to Everything and Tasha’s Cauldron of Everything, plus the debut of Monsters of the Multiverse, all in one place!
The included Dungeon Master’s Screen and all three book covers are embellished with gorgeous foil, found only in this special gift edition—the perfect treasure for any D&D fan.
Customize your character. Learn new spells. Create a rich world full of curious creatures, then fill it with puzzles and creative traps.
With pages full of subclasses, monsters, spells, magic items, and more—the Dungeons & Dragons Rules Expansion Gift Set opens up a multiverse of options and content for both players and Dungeon Masters.
Perfectly complementing the core rulebooks, get three of D&D’s major rules expansion books, including updated versions of the best-selling Xanathar’s Guide to Everything and Tasha’s Cauldron of Everything, plus the debut of Monsters of the Multiverse, all in one place!
The included Dungeon Master’s Screen and all three book covers are embellished with gorgeous foil, found only in this special gift edition—the perfect treasure for any D&D fan.
What Wonderful Witchery is This?
The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer.
Tasha has never been shy about sharing her keen insights, and this book is sprinkled with the archmage’s musings on everything from her wizardly rivals to the nature of the multiverse.
The Artificer Class + More Subclasses. Includes more subclasses for every class in the Player’s Handbook. You’ll also find the artificer class—a master of magical invention—with one added artificer subclass: the Armorer.
More Character Options & Customization. Create custom character origins and racial traits using straightforward rules, and choose from more fighting styles, feats, expanded class spells lists, class feature choices, and more.
Magic Tattoos, Spells & Artifacts. Learn about magic tattoos that imbue their bearers with wondrous abilities, and discover more spells, artifacts, and magic items for your campaign. Introduces Group Patrons. Unite your party with a collective purpose—whether you’re part of a criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments DM Tools & Rules Options. Try out rules for sidekicks, supernatural environments, natural hazards, parleying with monsters, and gain guidance on running a session zero. Puzzles. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.
What Wonderful Witchery is This?
The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer.
Tasha has never been shy about sharing her keen insights, and this book is sprinkled with the archmage’s musings on everything from her wizardly rivals to the nature of the multiverse.
The Artificer Class + More Subclasses. Includes more subclasses for every class in the Player’s Handbook. You’ll also find the artificer class—a master of magical invention—with one added artificer subclass: the Armorer.
More Character Options & Customization. Create custom character origins and racial traits using straightforward rules, and choose from more fighting styles, feats, expanded class spells lists, class feature choices, and more.
Magic Tattoos, Spells & Artifacts. Learn about magic tattoos that imbue their bearers with wondrous abilities, and discover more spells, artifacts, and magic items for your campaign. Introduces Group Patrons. Unite your party with a collective purpose—whether you’re part of a criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments DM Tools & Rules Options. Try out rules for sidekicks, supernatural environments, natural hazards, parleying with monsters, and gain guidance on running a session zero. Puzzles. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.
What Wonderful Witchery is This?
The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer.
Tasha has never been shy about sharing her keen insights, and this book is sprinkled with the archmage’s musings on everything from her wizardly rivals to the nature of the multiverse.
The Artificer Class + More Subclasses. Includes more subclasses for every class in the Player’s Handbook. You’ll also find the artificer class—a master of magical invention—with one added artificer subclass: the Armorer.
More Character Options & Customization. Create custom character origins and racial traits using straightforward rules, and choose from more fighting styles, feats, expanded class spells lists, class feature choices, and more.
Magic Tattoos, Spells & Artifacts. Learn about magic tattoos that imbue their bearers with wondrous abilities, and discover more spells, artifacts, and magic items for your campaign. Introduces Group Patrons. Unite your party with a collective purpose—whether you’re part of a criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments DM Tools & Rules Options. Try out rules for sidekicks, supernatural environments, natural hazards, parleying with monsters, and gain guidance on running a session zero. Puzzles. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.